Search Issue Tracker
Fixed in 0.10.0-preview.3
Votes
0
Found in [Package]
0.9.4-preview, 0.9.2-preview, 0.0.6-preview
Issue ID
1259702
Regression
No
[XR] Objects are created with the same name in the hierarchy
All newly created XR game objects share the exacts same name in the Hierarchy, Refer to the attached video
Steps to repro:
1. Create a new project
2. Edit > Project Settings > Package Manager > Enable Preview Package
3. Window > Package Manager > XR Interaction Tool > Install
4. Hierarchy > Create > XR > Ray Interactor OR Direct Interactor
5. Repeat step 4
Actual Result:
Objects are created with the same name
Expected Result:
Objects should be created with a different name as Ray Interactor1, Ray Interactor2, Direct Interactor1, Direct Interactor2 and so on
Note: XR Interaction Tool is introduced in 2019.3.0a1 with package version 0.0.6-preview
Reproducible in:
2020.2.0a16, 2020.2.0a14, 2019.3.15f1, 2019.3.0a1
Package found version: 0.9.4-preview, 0.9.2-preview, 0.0.6-preview
Environment:
Occurring on Windows 10 & Mac 10.15.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Fatal signal 6 (SIGABRT)" is shown in the Console instead of crash details when "androidChainedSignalHandlerBehavior" is set to "legacy"
- BakeTrailsMesh Errors in the console when the Trails module of the particle system is enabled, the Mode is set to Ribbon and it's count is more than 1
- Global shortcut bind is set to default instead of previous value when setting it to a disallowed key
- Shortcut bind is removed when editing shortcut and clicking outside the Shortcut Manager window
- MeshColliders ignore contactOffset when Rest Offset > 0 on TerrainCollider causing jitter
Add comment