Search Issue Tracker
Fixed in 0.2.5-preview.1
Votes
0
Found in [Package]
0.2.4
Issue ID
1256489
Regression
Yes
[Memory Profile] Hexa decimal code Text overflows in memory map
Hexa decimal code Text overflows in memory map
Steps to Repro:
1. Open a new Project
2. Install Memory Profiler from package Manager
3. Open Window > Analysis > Memory Profiler
4. Click on Capture Editor > Image > Open button
5. Change the view to Memory Map
Expected Result: Hexadecimal code should be wrapped up
Actual Result: Hexadecimal code text is overflows
Reproducible on: 2020.2.0a15, 2020.1.0b13, 2019.4.0f1, 2019.3.16f1 (with 0.2.4 package )
Working fine on: 2018.4.23f1 (with 0.2.4 package )
Environment: Windows 10 and Mac 10.15
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ScrollView speed is slower when entering Play mode
- UI Builder elements disappear and "Semantic - Unknown template name" error appears when changes to "Template" parameter are saved
- Renderers outside Light Probe hull use incorrect Ambient Probe values when "Renderer Light Probe Selection" is set to "Use Ambient Probe" and "Light Probes" on Mesh is set to "Blend Probes"
- ArgumentNullException error occurs when selecting a Camera in the Hierarchy with the Scene view open
- Clicking 'Open Editor Log' through the Console fails to open redirected Logs when relative Log files exist outside of the Project root
Resolution Note (fix version 0.2.5-preview.1):
Northstar regression as font size increased.