Search Issue Tracker
Fixed in 1.3.3, 1.4.0-preview.7
Votes
0
Found in [Package]
1.3.0
Issue ID
1249355
Regression
Yes
Timeline animation does not update Cinemachine Dolly Cart position when its Update Method is set to Update/Fixed Update
How to reproduce:
1. Open user-submitted project (CinemachineTest.zip)
2. Open the SampleScene
3. Enter Play Mode
Expected result: the Capsule follows the path
Actual result: the Capsule remains still
Reproducible with: 2019.3.15f1, 2020.1.0b10, 2020.2.0a12
Could not test with: 2017.4.40f1, 2018.4.23f1(project incompatible)
Reproducible with package versions: 1.3.0, 1.4.0 - preview.5
Not reproducible with package versions: preview.7 - 1.3.0
Notes:
Does not reproduce when Cinemachine Dolly Cart Update Method is set to Late Update
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector loses focus or Material doesn't update when using GetModifiedMaterial with a Mask component
- Crash on GfxDeviceClient::AllocateBufferInternal when entering Play mode using Graphics.RenderPrimitives and Graphics.DrawProcedural in the scene
- Import TextMesh Pro window opens when the Text Mesh Pro Essentials and Examples are already imported when creating a new TextMesh Pro GameObject in the Hierarchy with TextMesh Pro settings reset
- Video is not rendered when the VideoPlayer GameObject is disabled and re-enabled after playback starts while using Material Override render mode
- Missing documentation page - "Sorry...that page seems to be missing" is shown on the browser when clicking the help icon on a Color Preset Library Scriptable Object
Add comment