Search Issue Tracker
Fixed in 1.4.4
Votes
0
Found in [Package]
1.0.0
Issue ID
1233612
Regression
No
Timeline clips on locked tracks are selectable using keyboard
Timeline clips on tracks that are locked are still selectable using the keyboard arrow keys or tab from a track selection.
Clips on locked tracks should not be selectable.
repro:
- open attached project
- open clipSelect scene
- open Timeline
- select Cube GO
bug1...
- select a clip and use the keyboard arrow keys to move the current selection to clips that are locked. Expecting clips to be ignored, stay un-selected, and the next available clip is selected.
(see attached gif)
bug2...
- select a locked track and use "Tab" on the keyboard to select the first clip on the track... clip should not get selected.
both these bugs have the side effect of the user not being able do an edit operation (ex: move clip) because a clip on a locked track is also selected (often by accident).
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Pipeline Converter selected asset counter reports one fewer item when using manual selection
- [Android] [Adreno] [WebGL] A light cookie is not rendered with shader compile error when WebGL build is launched on a device with Adreno GPU
- Rigibody sliding over a flat surface that is made of several GameObjects detects false collisions when Collision Detection is set to "Continuous" or "Continuous Dynamic"
- UI Toolkit Label height is incorrectly calculated when using max-width with percentage value
- Visual Effect Material causes Scene view to update continuously when both Scene and Game views are open, despite "Always Refresh" being disabled
Add comment