Search Issue Tracker
Fixed in 1.1.0-preview
Votes
0
Found in [Package]
1.0.3
Issue ID
1221133
Regression
No
[iOS] Mobile Notifications Postprocessing rewrites Entitlements file
How to reproduce:
1. Build the attached project for iOS platform.
2. Open the Xcode project
3. Select Build Settings in Xcode
4. Search for "CODE_SIGN_ENTITLEMENTS"
5. Notice that entitlements file generated by notifications package is used (instead of user's one)
Actual result: Mobile Notification package rewrites the entitlements file.
Expected result: The entitlements file is not rewrote.
Reproducible with: 2018.4.17f1 (1.0.3), 2019.2.20f1 (preview.9 - 1.0.4), 2019.3.2f1 (preview.9 - 1.0.4).
Not reproducible with: 2020.1.0a24 (preview.9 - 1.0.4).
Notes:
- For some reason the issue doesn't reproduce on Unity 2020.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][iOS][UnityPlayerActivity] Legacy InputField.onEndEdit is not called when ending text edit
- Transform corruption and/or crash on PhysX::CreateCharacterController when spawning physics objects into Prefab stages
- UNITY_EDITOR data is Serialized into AssetBundle when building on the active Build Target
- "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations..." error when changing the Packages "Cache Location" folder
- CompilationPipeline.assemblyCompilationFinished() hangs unity when reloading domain
Add comment