Search Issue Tracker
Fixed in 0.10.0-preview.3
Votes
0
Found in [Package]
0.9.3
Issue ID
1218216
Regression
No
XRUI Input Module component is duplicated in EventSystem Game Object after creating it from UI Canvas menu option
How to reproduce:
1. Open attached project ("1218216-repro.zip")
2. Add UI Canvas to scene (GameObject->XR->UI Canvas)
3. Open Inspector window
4. Select EventSystem Game Object
Expected result: EventSystem Game Object has one XRUI Input Module Components
Actual result: EventSystem Game Object has two XRUI Input Module Components
Reproducible with: 2019.3.1f1, 2020.1.0a23 (XR Interaction Toolkit 0.9.3)
Not tested with: 2017.4.37f1, 2018.4.17f1, 2019.2.21f1 (Package requirements specify that it should be used with 2019.3 and up)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Resolution Note (fix version 0.10.0-preview.3):
Fixed with 2019.4.14f1 (0.10.0-preview.7)