Search Issue Tracker
Fixed in 0.10.0-preview.3
Votes
0
Found in [Package]
0.9.3
Issue ID
1218216
Regression
No
XRUI Input Module component is duplicated in EventSystem Game Object after creating it from UI Canvas menu option
How to reproduce:
1. Open attached project ("1218216-repro.zip")
2. Add UI Canvas to scene (GameObject->XR->UI Canvas)
3. Open Inspector window
4. Select EventSystem Game Object
Expected result: EventSystem Game Object has one XRUI Input Module Components
Actual result: EventSystem Game Object has two XRUI Input Module Components
Reproducible with: 2019.3.1f1, 2020.1.0a23 (XR Interaction Toolkit 0.9.3)
Not tested with: 2017.4.37f1, 2018.4.17f1, 2019.2.21f1 (Package requirements specify that it should be used with 2019.3 and up)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Resolution Note (fix version 0.10.0-preview.3):
Fixed with 2019.4.14f1 (0.10.0-preview.7)