Search Issue Tracker
Fixed in 1.4.0-preview.2
Fixed in 1.2.14, 1.3.1
Votes
0
Found in [Package]
1.2.11
Issue ID
1217326
Regression
Yes
Timeline in-line curves & keys flicker when manipulating them
In the Timeline in-line curves...
When manipulating a single key, everything is fine, but when manipulating multiple keys, curves & keys flicker when manipulating them. See attached gif
Steps to reproduce:
1. Open attached "TimelineFlickerRepro.zip"
2. Select "CubeTimeline" asset in the Project Window
3. Zoom into the Timeline until you can see individual frames
4. Select multiple animation track keys including the last keys in the track in the Timeline Window
5. Move the keys around
Actual Result: curves and keys flicker
Expected Result: no flicker and precise update of curves and keys during manipulation. Exactly like when manipulating a single key.
Reproduced on Unity versions: 2019.3.3f1, 2020.1.0a24
Reproduced in Timeline package version: 1.2.11
Couldn't reproduce in Timeline package version: 1.2.10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on CollectAllSceneManagerAndObjectIDs when opening a specific Scene
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- GPU device suspended error when replaying a video in the Video Player with NVIDIA Vertical Sync set to Fast
- SetComponentEnabled uses class instead of struct when constraining Enableable Component type
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
Add comment