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Fixed in master

Votes

0

Found in [Package]

7.1.5

Issue ID

1209292

Regression

No

[XR][URP][Oculus Quest][Oculus Go] Colours look bleached on a built player when Post Processing is used

Package: Scriptable Render Pipeline Universal

-

Repro steps:
1. Open attached project
2. Build and Run on Quest/Go
3. Observe the colors of the cubes
4. Enable Post Processing on the Main Camera
5. Save the Scene and Build and Run again

Actual: The colors of the cubes look bleached

Reproducible with: 2019.3.0f6 URP 7.1.5, 2020.1.0a21 URP 7.1.8

Notes:
- Didn't reproduce on Android

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