Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2018.4.X, 2019.3.X
Votes
0
Found in
2018.4.0f1
2019.2
2019.3
2019.3.0b12
2020.1
Issue ID
1201405
Regression
Yes
Timeline window stays locked and cannot be unlocked when re-opening the editor
How to reproduce:
1. Create a new empty project
2. Open Window -> Sequencing -> Timeline
3. In Hierarchy, create and select an empty GameObject
4. In Timeline window, Create and save a new timeline
5. Lock the Timeline window
6. Save the scene
7. Quit and reopen Unity
8. In Hierarchy, select "GameObject"
9. Observe Timeline window
Expected result: The "GameObject"'s timeline is visible and interactable
Actual result: Timeline is locked at a blank state, unable to unlock the timeline window
Reproducible with: 2018.4.14f1, 2019.2.15f1, 2019.3.0f1, 2020.1.0a15
Not reproducible with: 2017.4.35f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [UWP] Mouse movement re-triggers stale <Mouse>/scroll value after the scroll wheel is used once
- "Shutdown worker was forced killed because it kept running. Worker ..." errors are thrown after building a blank HDRP project
- [UI Toolkit] USS materials in AssetBundles break due to InstanceID referencing a material that no longer exists when a Scene is loaded through Addressables for the second time
- Help button leads to a missing documentation page when clicked on a Font Import Settings in the Inspector
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
Add comment