Search Issue Tracker
Fixed in 8.0.0
Votes
0
Found in [Package]
6.9.2
Issue ID
1201052
Regression
Yes
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset
Repro steps:
1. Observe ForwardRenderData.preset in Project tab > Assets
2. Select it in Inspector and add "Render Objects (Experimental)" to Render Features
3. Observe errors in console:
Assertion failed on expression: '!pathName.empty()'
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
Assertion failed on expression: 'm_PreventLoadingFromFile != nameSpaceID'
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
4. Observe crash when saving scene, entering then exiting playmode or changing scenes
Expected result: Editor should not crash after Renderer features object is added to a Forward Renderer preset
Actual result: Editor crashes after Renderer features object is added to a Forward Renderer preset
Reproducible on:
2019.2.14f1 (Lightweight RP 6.9.2), 2019.3.0b12 (Universal RP 7.1.5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
- NullReferenceException is thrown when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element
- [Linux] “Toggle Sprite Editor locks” button icon is blurry in Sprite Editor window
- There is no space after the “official forum” hyperlink in the Universal 3D samples template’s tutorials when the Support tutorial step 3 is opened
Resolution Note (fix version 8.0.0):
Removed the ability to create presets as they do not support Sub Assets