Search Issue Tracker
Fixed in 8.0.0
Votes
0
Found in [Package]
6.9.2
Issue ID
1201052
Regression
Yes
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset
Repro steps:
1. Observe ForwardRenderData.preset in Project tab > Assets
2. Select it in Inspector and add "Render Objects (Experimental)" to Render Features
3. Observe errors in console:
Assertion failed on expression: '!pathName.empty()'
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
Assertion failed on expression: 'm_PreventLoadingFromFile != nameSpaceID'
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
4. Observe crash when saving scene, entering then exiting playmode or changing scenes
Expected result: Editor should not crash after Renderer features object is added to a Forward Renderer preset
Actual result: Editor crashes after Renderer features object is added to a Forward Renderer preset
Reproducible on:
2019.2.14f1 (Lightweight RP 6.9.2), 2019.3.0b12 (Universal RP 7.1.5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- OnPostprocessAllAssets() is not called for a modified Prefab when another Asset is set Dirty in the same callback
- [Android] UIToolkit ClickEvent is fired when the device is rotated
- Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES
- User Reporting does not send reports when Managed Stripping Level is set to Low or higher
- Editor crashes and a window with "GetManagerFromContext: pointer to object of manager 'MonoManager' is NULL (table index 5)" error is thrown when launching a project with a corrupted library
Resolution Note (fix version 8.0.0):
Removed the ability to create presets as they do not support Sub Assets