Search Issue Tracker
Fixed in 8.0.0
Votes
0
Found in [Package]
6.9.2
Issue ID
1201052
Regression
Yes
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset
[URP]Editor crashes after Renderer features object is added to a Forward Renderer preset
Repro steps:
1. Observe ForwardRenderData.preset in Project tab > Assets
2. Select it in Inspector and add "Render Objects (Experimental)" to Render Features
3. Observe errors in console:
Assertion failed on expression: '!pathName.empty()'
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
Assertion failed on expression: 'm_PreventLoadingFromFile != nameSpaceID'
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
4. Observe crash when saving scene, entering then exiting playmode or changing scenes
Expected result: Editor should not crash after Renderer features object is added to a Forward Renderer preset
Actual result: Editor crashes after Renderer features object is added to a Forward Renderer preset
Reproducible on:
2019.2.14f1 (Lightweight RP 6.9.2), 2019.3.0b12 (Universal RP 7.1.5)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics.Raycast fails when a Capsule Collider at a default position is used
- [Silicon] Crash on mono_get_hazardous_pointer when disconnecting Bluetooth Headhpones while in Play Mode
- Switching Project when importing complete project does not import all assets and project opens incomplete
- [Linux] Input.mouseScrollDelta is inconsistent when limiting framerate
- Undoing the branch rotation resets only wireframe and not mesh when undoing the action first time after launching the project
Resolution Note (fix version 8.0.0):
Removed the ability to create presets as they do not support Sub Assets