Search Issue Tracker
Fixed in 1.2.8
Votes
0
Found in [Package]
1.1.0, 1.2.6, 1.3.0
Issue ID
1197426
Regression
Yes
[Timeline] Foot IK property has no affect on the animation when Timeline preview is played
Steps to reproduce:
1. Open the provided project "Foot IK Timeline preview.zip"
2. Select the "New Timeline" GameObject in the Hierarchy window
3. In the Timeline window select "New animation" Animation track
4. Press play to preview the animation
5. In the Inspector window check and uncheck Foot IK property while the animation is running
Expected results: Foot IK property affects the animation
Actual results: Foot IK property does not affect the animation when Timeline preview is played
Reproducible with: Timeline 1.1.0 (2019.3.0a8), Timeline 1.2.6 (2019.3.0b11), Timeline 1.3.0 (2020.1.0a13)
Not reproducible with: Timeline 1.1.0 (2019.2.13f1),Timeline 1.1.0 (2019.3.0a7)
Note: While in Play Mode, Foot IK property affects the animation
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment