Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.2.11f1
2019.3
2019.3.0b6
2020.1
Issue ID
1194658
Regression
Yes
Unity errors during project importation when the project contains around 10000 audio assets
How to reproduce:
1. Open attached project "ManyAudioFiles.7z" (takes around 40 minutes)
Expected result: the project opens up
Actual result: the project importation starts breaking when around 10k audio file limit is reached
Reproducible with: 2019.2.11f1, 2019.3.0b9, 2020.1.0a11
Not reproducible with: 2017.4.34f1, 2018.4.12f1, 2019.2.6f1
Comments (1)
-
Neon_Specter
Feb 12, 2022 03:37
This is still occurring with 2021.2.11.f1 when there are over 10k audio files.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Linux] TMP Font Asset pop-up Window opens on the secondary monitor when the Editor is placed in primary monitor
- Transition delay is ignored when opacity is listed before scale in transition-property of the Styles.uss file
- “NullReferenceException” error thrown in the Console when pressing kebab button in Pipeline Specific Settings for Default Profile in Project Settings window
- [Silicon] Crash on os_unfair_recursive_lock_lock_with_options when opening a project while the Razer Synapse app is open
- Build fails with a warning when running Unity Editor’s csc.dll manually using dotnet command
Resolution Note (fix version 2019.3):
Fixed in: 2019.3.6f1