Search Issue Tracker
Fixed in 1.3.0-preview.3
Votes
0
Found in [Package]
1.1.0
Issue ID
1187402
Regression
No
[Timeline] Undo/Redo of showing or hiding timeline inline values does nothing
May be more difficult to test in 2019.3.0b2+ as recording a new animated clip in timeline is broken. (Case 1183235)
However this bug appears to not be a regression.
1. Create a new project.
2. Ensure the Timeline package is installed. (Window -> Package Manager)
3. Create a GameObject in scene. (i.e. GameObject -> 3D Object -> Cube)
4. Open the Timeline window. (Window -> Sequencing -> Timeline)
5. Select the GameObject created in Step 3 and click 'Create' in the Timeline window.
6. Make a quick animation by clicking the record button.
7. Click the curves icon next to the record button to expand the animation curves.
8. Undo the action. (Edit -> "Undo Timeline Show Inline Curves")
Expected Outcome: Expansion of the curves is undone.
Actual Outcome: Nothing happens.
GIF & simple project attached.
Reproducible in 2019.3.0b5, 2017.4.32f1, not regression.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed
Add comment