Search Issue Tracker
Fixed in 0.3.1-preview
Votes
0
Found in [Package]
0.2.10-preview
Issue ID
1162935
Regression
No
[OSX][XInput][IL2CPP] Xbox controller input does not work.
When using IL2CPP backend for OSX standalone Player, all input from Xbox controllers seems to be mapped incorrectly.
This happens to both Xbox One and 360 controller.
Repro:
1. Download project and package at: https://github.com/Unity-Technologies/InputSystem
2. Build Input_Test scene in IL2CPP on OSX (Assets -> QA -> Input_Test -> Scenes)
3. Choose Xbox and observe
Actual: Most inputs from Xbox controller is not mapped correctly.
Note: ONLY on OSX. Not on Windows.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
Add comment