Search Issue Tracker
Fixed in 1.2.0
Fixed in 1.1.0
Votes
0
Found in [Package]
2018.2.0b3
Issue ID
1154034
Regression
Yes
[Timeline] Duration mode doesn't change back to 'Based On Clip' after changing to fixed length
Steps To Reproduce:
1. Open the attached project
2. Select the cube in the hierarchy to view it in the timeline
3. Change the duration mode to' fixed length'.
4. Drag the blue marker to 120 and play the timeline
5. Change the duration mode back to 'Based on Clips' and play again
Expected Result: It should play till the length of the clip i.e till 60th frame
Observed Result: It plays to 120th frame
Reproducible On:
2019.3.0a2, 2019.2.0b2, 2018.3.0f2
Not Reproducible On:
2018.2.0b2
Environment:
Win and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment