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Fixed in 4.2.0-preview
Votes
0
Found in [Package]
4.1.0-preview
Issue ID
1097667
Regression
Yes
- Emission value set in Lit Shader isn't reflected in Baked GI
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Latest issues
- Multiple exceptions are thrown after exiting Play mode when Layout Group component is displayed in Debug Inspector and Padding section is expanded
- ScrollView elements are not restored to their original positions after removing a Layout Group with Undo action
- "Assembly with name already exists" errors are thrown when two packages with different technical names resolve to the same namespace
- A Select Scene Entry is added to Undo History when Deleting while a Scene is selected in the Hierarchy
- The Add Component Menu's back arrow accumulates phantom levels when the Menu is repeatedly opened into a Category and closed without selecting
Resolution Note (fix version 4.2.0-preview):
Was an error with the meta pass, baked GI now works correctly