Search Issue Tracker
Fixed in 1.3.0-preview.7
Votes
0
Found in [Package]
2018.3.0b4
Issue ID
1087348
Regression
No
Default timeline instance is selected on switching focus from Unity to a different application
Steps to reproduce:
1. Open the attached project.
2. Select the cube from hierarchy.
3. In the timeline window, select sphere timeline from timeline selector
4. Switch focus on the other application and switch it back to unity.
Reproducible On: 2019.1.0a3, 2018.3.0b4, 2018.2.0f2, 2017.3.0f3
Observed Result: The cube timeline is selected in timeline selector.
Expected Result: The last selected timeline instance(sphere timeline) should be selected in the timeline selector.
Environment: Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode
Add comment