Search Issue Tracker
Fixed in 2018.2.9f1
Fixed in 2017.4.X, 2018.2.X
Votes
0
Found in
2017.2.0b2
2018.2.1f1
Issue ID
1066715
Regression
Yes
[Sprite Atlas] Unity crashes on MonoStringNew when entering Play Mode after reopening the project and loading resources
Repro steps:
1. Open user attached project
2. Enter Play Mode
3. Close and reopen the project
4. Enter Play Mode
Expected: Unity enters Play Mode and 4 sprites appear in the Game View
Actual: Unity crashes
Reproducible with: 2017.2.0b2, 2017.2.3p3, 2017.4.9f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a7
Notes:
- Doesn't crash when Sprite Atlases are of type "Variant"
Fixed in: 2018.3.0a9
Backported to: 2017.4.13f1, 2018.2.9f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUI.GradientField bleeds into adjacent columns when used in multi-column layout with increased row line height
- Extra spacing in the Project tab appears when using Perforce
- GameObject becomes invisible in Meta Quest when using Built-in Render Pipeline with DirectX12
- Performance dropping when using Automatic Box Prunning or Sweep and Prune instead of Multibox Pruning Broadphase
- The Camera abruptly jumps after resuming the game when the mouse is moved slightly
Add comment