Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0f2
Issue ID
1046782
Regression
Yes
Facebook platform support is not detected by the editor on MacOS
Facebook platform support is not detected by the editor hence the user is not able to make builds for Facebook platform.
Steps to reproduce:
1. Install Unity along with the Facebook support.
2. Launch the editor and go to -> File -> Build Settings -> Facebook.
3. Observe that the Facebook SDK is not detected by the editor and user is not able to make builds for Facebook platform.
Reproducible on :2018.3.0a8, 2018.3.0a1 , 2018.2.0f2
Working Fine on: 2018.2.0b7
Environment:
Occurs only on Mac OS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Size of ShadowCaster2D with Casting Source set to a Collider increases when RigidBody2D is attached to the GameObject
- GameObjects with a material derived from a Custom Lighting Surface Shader are displayed as skewed on quads when the Camera's Width and Height properties of the Viewport Rect are lower than 1
- Warning 'Unable to find player assmebly' is thrown when building some Project Templates
- ArgumentOutOfRangeException when manipulating the Project Settings search bar
- [Linux] Touch freezes in Player when any mouse button is clicked
Add comment