Search Issue Tracker
Fixed in 2018.1.X
Fixed in 2018.2.X
Votes
0
Found in
2017.4.2f2
Issue ID
1036673
Regression
No
[.NET 3.x] Editor crashes when using covariants
Steps to reproduce:
1. Open user attached project
2. Switch editor back to 3.x scripting runtime version
3. Attach 'BustedScrip.cs' to anything in the scene and enter play mode
Note: All crashes don't leave stack traces or crash logs
Note: Not reproducible using .NET 4.x scripting runtime version as it supports covariants
Reproduced with: 2017.4.3f1, 2018.1.1f1, 2018.2.0b4, 2018.3.0a1
Fixed in: 2018.1.7f1, 2018.2.0b8, 2018.3.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "InvalidOperationException: Trying to SetRenderAttachment on a texture..." exception is thrown when using the depth back buffer as an input attachment in Renderer Feature on Vulkan Graphics API
- [HDRP Wizard] Reload Window fails to reload the HDRP Wizard window
- [HDRP Wizard] Fix All button is not presented using the macOS system
- "InvalidCastException: Specified cast is not valid" is thrown when Generating Lighting with "Virtual Offset" enabled in APV, and a static Skinned Mesh Rendered with a Mesh Filter Component is in the Scene
- TMP material doesn't update when using Localized Property to change the font assets
Add comment