Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.1.X, 2018.2.X
Votes
0
Found in
2018.1.0a6
2018.1.0f1
Issue ID
1034718
Regression
Yes
[PLM] Instances don't cast shadow after creating a new Area Light
Steps for reproduction:
1) Create a new scene
2) Create a lightmap static cube and a plane
3) Delete all the lights
4) Create a new Area Light
5) Observe that instances don't cast shadow when light source is an Area Light
Notes:
- A workaround is possible, by switching Type of another light type (i.e. a Directional light) to Area light
- Screenshot is attached below
- A reproducible project is also attached below (can be used as an alternative to reproduction steps)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment