Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.1p3
Issue ID
1021293
Regression
No
The Script Component value changes after only highlighting it while multiple GameObjects are selected
To reproduce:
1. Open the user's attached project
2. Open "TestScene"
3. Select both "TestObject" either with ctrl + click or shitf+ click
4. Highlight the "Test" field in the inspector
5. Click away from the field without entering any value
Expected result: The value stays unchanged for all selected GameObjects
Actual result: The value is set to '0' for all selected GameObjects
Reproduced with: 2017.1.3p1, 2017.2.2p1, 2017.4.1f1, 2018.1.0b13, 2018.2.0a7
Notes:
- The same thing happens when highlighting the name field while multiple gameobjects are selected
Verified fixed in 2018.2.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ResolveUsePasses now extracts passes from all subshaders including fallbacks, in contrast to documented behaviour
- [UIBuilder] Changes aren't detected on types implementing IList
- [HDRP] Text is rendered with artefacts when using STP and resolution scale is set a float value
- [Settings Search] Search results not always matching search term correctly
- Crash on memcpy when opening a project that loads TSS files
Add comment