Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.4.X, 2018.1.X, 2018.2.X
Votes
0
Found in
2018.1.0b10
Issue ID
1017515
Regression
No
OnAudioFilterRead on UWP IL2CPP crashes application when trying to Application.Quit
How to reproduce:
1. Download attached project file and open "OnAudioFilterRead-ApplicationQuit" Scene
2. Build for UWP (il2cpp, 3.5 NET)
3. Open the project in Visual Studio and build on x64
4. When an application running, click "Application.Quit" button
Actual result: Application freezes, shut down forcefully, exceptions thrown in Visual Studio
The thread 0x158 has exited with code 0 (0x0).
The thread 0x19d4 has exited with code 0 (0x0).
The thread 0x778 has exited with code 0 (0x0).
The thread 0x1f9c has exited with code 0 (0x0).
The thread 0x17e4 has exited with code 0 (0x0).
Exception thrown at 0x066C27DC (UnityPlayer.dll) in
Bug-Report-OnAudioFilterRead-ApplicationQuit.exe: 0xC0000005: Access
violation reading location 0x00000213.
Reproduced with: 2017.2.2p2, 2017.3.2f1, 2018.1.0b13. 2018.2.0b3
Comments (2)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running
herb_nice
Jun 14, 2018 21:56
err 2018.1.3f1. sorry. will try newer unity when available.
herb_nice
Jun 14, 2018 21:55
this appears to be happening with unity 2018.3.1f1