Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2017.4.X, 2018.1.X
Votes
0
Found in
2017.3.1p4
Issue ID
1013071
Regression
No
Crash accessing uninitialized memory when importing FBX with animated user properties and multiple clips
How to reproduce:
1. Create a new project
2. Copy the attached fbx file onto the Assets folder of your project.
3. Select the FBX asset in Unity, go to the animation tab on the Inspector Window.
4. Click on the "Animated Custom Properties" checkbox
5. Click "Apply" button
Actual result: The crash happens due to access to the uninitialized memory when trying to import an FBX file that has animated user properties and multiple clips
Reproduced with: 2017.2.2p1, 2017.3.1p4, 2018.1.0b11, 2018.1.0a4
---------
Fixed in: 2017.4.1f1, 2018.1.0f1, 2018.2.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][BiRP] Depth processing is handled incorrectly on certain Android devices when using 2 camera's
- [APV] Cancelling Display Dialog Error is thrown after Adaptive Probe Volumes tab is open in Lighting Window
- [APV] NullReferenceException is thrown when baking Adaptive Probe Volume for a Terrain with Non-GI Contributing Tree Prototypes and multiple APV objects with different LayerMasks are present on the scene
- Hands are not recognized when using Hololens 2
- "OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is destroyed immediately
Add comment