Search Issue Tracker
Fixed in 2018.2.X
Fixed in 2017.3.X, 2018.1.X
Votes
0
Found in
2017.2.0f3
Issue ID
1001875
Regression
No
Subequent Physics2D OverlapColldier calls result in performance degradation
To reproduce:
1) Open attached project and scene
2) Play it
3) Press 'p' repeatedly
Expected: The performance will stay consistent with each click
Actual: Performance deteriorates with each click, no matter the frequency clicked
Reproduced in 2017.1.0f3, 2017.2.0f3, 2017.3.1p1, 2018.1.0b7
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with multiple stack traces when playing video on a render texture with low-end graphics devices
- Circle handle of the Game view scale slider bar disappears when the scale is set to 1x
- Asset Bundles non-deterministic behavior with CRCs and hash when a video has Transcoding enabled and Sprite Atlas has an override option enabled
- [Quality Hackweek] Errors "InvalidOperationException: EnsureRunningOnMainThread can only be called from the main thread" and "NullReferenceException" shown when switching build platforms with Muse Texture package installed
- "Importer(DefaultImporter) generated inconsistent result for asset" warnings are thrown when reimporting the "URP" texture
Add comment