Search Issue Tracker
Fixed in 5.2.0
Votes
0
Found in
Issue ID
559012
Regression
No
When in framing+locking, if you drag object outside sceneview, the locking will break
1. Create a sphere in project
2. Lock and frame it with SHIFT+F
3. Start dragging the sphere into another position
4. Notice how the sceneview automatically reframes the object on mouseup
5. Now drag the sphere all the way outside the entire scene view window borders
5. Notice that the camera locking doesn't work anymore
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Texture Compression default texture format is set to PVRTC when building via script BuildPipeline.BuildPlayer
- [Android][GameActivity] APK built with Development Build enabled gets flagged as having Malware
- Default name of manually created Global Light 2D GameObject differs from the one included in the initial project Scene
- Option for "Acceleration Structure Build Flags" cannot be toggled when Lightmaps have been Generated for a Mesh Renderer
- Lights in Batch keep resetting to 0 in the Light Batching Debugger when a new GameObject is created and the mouse cursor is hovered over the Inspector window
Add comment