Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2017.4.X, 2018.3.X
Votes
39
Found in
2017.2.0f2
Issue ID
957652
Regression
No
WebGL Linear color space, Camera Viewport rect problem in built game
How to reproduce:
1. Download attached project file and open "scene" Scene
2. Change Platform to WebGL
3. In Player Settings, choose Linear in Color Space
4. Build game and open in browser
Actual result: In Linear Color Space WebGL build if the viewport rect is different from the default, the result is not the same.
Reproduced with: 2017.2.0f3, 2017.3.0b4, 2017.4.3f1, 2018.1.2f1, 2018.2.0b5
Note: Everythings fine in editor or with Gamma build
----------------
Fixed in: 2019.1, 2018.3.0b5
Comments (11)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
kenshin
Oct 12, 2017 16:20
Please, fix it asap!!!