Search Issue Tracker
Third Party Issue
Votes
0
Found in [Package]
2.0.11
Issue ID
VS-64
Regression
No
Visual Studio Editor shows reference errors for unloaded incompatible DLL files
Reproduction steps:
1. Open the attached project "dll_bug.zip"
2. In Assets open script_example.cs script
3. Notice that there are no reference errors for the ConcurrentDictionary object
4. Add the attached System.Collections.Concurrent.dll to Assets
3. Click on the DLL file and disable all checkboxes in the Inspector
4. Open script_example.cs script again
Expected result: No reference error for the ConcurrentDictionary object is shown
Actual result: Duplicate reference error for ConcurrentDictionary object is shown even though the DLL file was unloaded and disabled for all platforms including Editor
Reproducible with: 2.0.12 (2019.4.37f1), 2.0.14 (2019.4.37f1, 2020.3.31f1, 2021.2.16f1, 2022.1.0b12, 2022.2.0a9)
Notes:
- Restarting the Unity or reimporting the script does not fix the error
- Does not reproduce with JetBrains Rider IDE
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Video does not play in macOS build when built app is placed in a path with a space in it on a specific project
 - Crash on AuxWindowManager::OnGotFocus when trying to maximize a tab while Visual Effect Graph window is open
 - “NullReferenceException: Object reference not set to an instance of an object” error is thrown when
 - [Metal] Game freezes after command buffer Timeout error
 - Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
 
Resolution Note:
Our apologize for the late response to this issue. The issue is not the the Visual Studio Tools integration but because of a package that is duplicating DLLs. The packages/codes responsible for such duplicate should address this on their side. Thank you.