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Fixed

Fixed in 2022.3.1f1, 2023.1.0b11, 2023.2.0a2

Votes

0

Found in

2022.2.0b16

2023.1.0a21

2023.2.0a1

Issue ID

UUM-20616

Regression

Yes

[VFX] Min/Max/Range is not reflected in UI for Numeric properties

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Properties with Min/Max/Range defined do not clamp values to the required range in the UI (although it's correct in the generated shader)

{+}Steps to reproduce{+}:
* Add a *Collision with AABox* block in Update context
* Use the mouse to drag the *Bound* or *Friction* values below zero

Actual result: the displayed value is negative

Expected result: the value is clamped to zero

!Unity_ojVe0DJMzL.gif!

{+}Note{+}:

Works fine in 2021.3

  1. Resolution Note (fix version 2023.2.0a2):

    Verified in build 2023.2.0a2.03842

  2. Resolution Note (fix version 2023.1.0b11):

    Verified in version 2023.1.0b11

  3. Resolution Note (fix version 2022.3.1f1):

    Verified on build 2022.3.1f1

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