Search Issue Tracker
Fixed in 2023.3.0a15
Fixed in 2022.2.X, 2023.3.X
Votes
0
Found in
2022.2.0a14
Issue ID
UUM-1259
Regression
No
[VFX Graph] logic operators type not configurable
Logic operators looks dupplicated in node search without indication of any differences. their types is different. One is Bitwise the other is Logic.
For most of the nodes, types can be configured if more than one is compatible.
Repro case:
- Open VFX Graph
- Search for "And", "Or"
Expected: An indication of difference is shown, or only one result is shown and its type can be modified
!image-2022-05-25-13-41-48-023.png|width=350,height=221!
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout state in ConsoleWindow view" and "NullReferenceException" errors are thrown when pinging GameObject in inactive Hierarchy from Console
- Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's profiler session acquires a new dispatch buffer to emit UI events
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
Resolution Note (fix version 2023.3):
verified in 23.3.0a15, category is displayed.