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Fixed
Fixed in 6000.2.0b12, 6000.3.0a4
Votes
0
Found in
6000.2.0b10
6000.3.0a2
Issue ID
UUM-111435
Regression
Yes
Value of the "Size" field in the "Preload Shaders" property is reverted when attempting to change the value
How to reproduce:
1. Create and open a new project
2. Open the Project Settings window (Edit > Project Settings…)
3. Select the Graphics tab
4. Find and expand the “Preloaded Shaders” property
5. Change the value of the “Size” field
6. Observe the “Size” field
Expected results: The field is updated
Actual results: The field reverts back to the previous value
Reproducible with: 6000.2.0a8 (8a36f491c000), 6000.2.0b10, 6000.3.0a2
Not reproducible with: 6000.0.54f1, 6000.1.12f1, 6000.2.0a7
Reproducible on: Windows 11
Not reproducible on: No other environments tested
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