Search Issue Tracker
Fixed in 5.3.3
Votes
0
Found in
5.3.1p4
Issue ID
764378
Regression
No
[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds
Forum thread:
http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/
Repro steps:
1. open new project and create a button for Application.Quit() function.
2. build to UWP d3d platform.
3. build and run generated project. Press quit button.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment