Search Issue Tracker
Fixed in 5.3.3
Votes
0
Found in
5.3.1p4
Issue ID
764378
Regression
No
[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds
Forum thread:
http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/
Repro steps:
1. open new project and create a button for Application.Quit() function.
2. build to UWP d3d platform.
3. build and run generated project. Press quit button.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors when rendering a camera to render texture with only depth
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
Add comment