Search Issue Tracker
Fixed in 5.3.3
Votes
0
Found in
5.3.1p4
Issue ID
764378
Regression
No
[UWP] Application.Quit() throws exceptions on il2cpp and D3D builds
Forum thread:
http://forum.unity3d.com/threads/store-10-universal-d3d-il2cpp-application-quit-works-with-xaml-not-with-d3d.381546/
Repro steps:
1. open new project and create a button for Application.Quit() function.
2. build to UWP d3d platform.
3. build and run generated project. Press quit button.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
Add comment