Search Issue Tracker
Fixed in 10.1.0-preview.0
Votes
0
Found in [Package]
2019.3.14f1
Issue ID
1259750
Regression
No
URP not rendering with a Renderer Feature before rendering shadows
How to reproduce:
1. Open the attached SampleURP.zip project
-Actual: Notice nothing is rendered in the Game view (also when you run the game, nothing is rendered)
2. Open Scripts/Wind.cs
3. Uncomment the following:
//public override void Configure(CommandBuffer cmd, RenderTextureDescriptor cameraTextureDescriptor)
//{
// ConfigureTarget(-1);
//}
-Expected: Go back in the editor, notice the Game view renders the scene (also running the game renders the scene as well)
Reproducible with: 2019.3.16f1, 2019.4.3f1, 2020.1.0b14, 2020.2.0a16
Note:
Could not test with earlier versions because of the thrown errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Import projects" button doesn't work in Unity Hub
- Animation is affected by TimeScale when setting Animator's updateMode to UnscaledTime in onDisable()
- Shader Graph generates 'İ' in the shader when using Turkish Regional format
- Crash on ParticleSystemUpdateData::CacheSubEmitters(ParticleSystem&) when shared subemitter referenced by multiple nested particle systems
- Visual Effect property override remains permanently checked when Timeline preview ends
Resolution Note (fix version 10.1.0-preview.0):
Fixed in - URP 9.0.0-preview.63 and 10.1.0-preview.18
Resolution Note (fix version 10.1.0-preview.0):
Fixed in URP 7.5.1
Resolution Note (fix version 10.1.0-preview.0):
Fixed in URP 8.3.1