Search Issue Tracker
Fixed in 10.1.0-preview.0
Votes
0
Found in [Package]
2019.3.14f1
Issue ID
1259750
Regression
No
URP not rendering with a Renderer Feature before rendering shadows
How to reproduce:
1. Open the attached SampleURP.zip project
-Actual: Notice nothing is rendered in the Game view (also when you run the game, nothing is rendered)
2. Open Scripts/Wind.cs
3. Uncomment the following:
//public override void Configure(CommandBuffer cmd, RenderTextureDescriptor cameraTextureDescriptor)
//{
// ConfigureTarget(-1);
//}
-Expected: Go back in the editor, notice the Game view renders the scene (also running the game renders the scene as well)
Reproducible with: 2019.3.16f1, 2019.4.3f1, 2020.1.0b14, 2020.2.0a16
Note:
Could not test with earlier versions because of the thrown errors
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format
Resolution Note (fix version 10.1.0-preview.0):
Fixed in - URP 9.0.0-preview.63 and 10.1.0-preview.18
Resolution Note (fix version 10.1.0-preview.0):
Fixed in URP 7.5.1
Resolution Note (fix version 10.1.0-preview.0):
Fixed in URP 8.3.1