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Fixed in 5.3.0
Votes
0
Found in
5.3.0b1
Issue ID
733659
Regression
No
Updating particle system collision and emission values at runtime causes crash
Looks like this has smth to do with 2D collision.
To repro:
1. Have 1 sprite with 2D box collider.
2. Have PS send particles as this sprite.
3. Enter Play mode (might be redundant step)
4. Alter Emission rate
5. Alter Collision Quality and Voxel Size
6. Repeate 4-5 few times.
---> Crash
I've attached a project and 2 videos of repro with the project.
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