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Fixed in 2023.1.16f1, 2023.2.0b12, 2023.3.0a7
Under Consideration for 2024.1.X
Votes
9
Found in
2023.1.14f1
2023.2.0b2
2023.3.0a5
2024.1.0a1
Issue ID
UUM-44737
Regression
Yes
"UnityException: Could not find the requested Platform Texture Settings" error is thrown when selecting a texture when the Dedicated Server Build Support module is installed and the Build Target is missing from the texture's metadata
Reproduction steps:
1. Open the attached “ASDQWE” project
2. In the Project Window, select “Assets/Tex/leather.png” Texture
3. Observe the Console Window
Expected result: No error is thrown
Actual result: “UnityException: Could not find the requested Platform Texture Settings. This is incorrect, did initialization fail?” error is thrown
Reproducible with: 2023.2.0a15, 2023.2.0b2
Not reproducible with: 2021.3.29f1, 2022.3.6f1, 2023.1.6f1, 2023.2.0a14
Reproducible on: Intel macOS 13.5, Windows 11
Notes:
* The error is only thrown if the Inspector Window is open
* The Import Settings can not be altered as well and attempting to do so throws the same error
* Selecting the “Assets/Tex/fabric.png” Texture does not result in the error. The difference between these Textures is that the “fabric.png” has “buildTarget: Server” in its metadata
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blazex64
Oct 07, 2023 00:24
Still an issue with 2023.2.0.b11.3021.7889.
If I knew where the code was, I could fix it on my own.
GilJoWal
Sep 30, 2023 20:19
Same issue
UnityException: Could not find the requested Platform Texture Settings. This is incorrect, did initialization fail?
UnityEditor.TextureImportPlatformSettings.CacheSerializedProperties (UnityEditor.SerializedProperty platformSettingsArray) (at <ff0947a462f14faa859dad8c7cd13591>:0)
UnityEditor.TextureImporterInspector.<OnInspectorGUI>b__118_1 (UnityEditor.TextureImportPlatformSettings settings) (at <ff0947a462f14faa859dad8c7cd13591>:0)
System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) (at <07ba9f98d9794cf19aca0392570e5637>:0)
UnityEditor.TextureImporterInspector.OnInspectorGUI () (at <ff0947a462f14faa859dad8c7cd13591>:0)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass72_0.<CreateInspectorElementUsingIMGUI>b__0 () (at <ff0947a462f14faa859dad8c7cd13591>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Queso2469
Sep 12, 2023 17:53
Breaks on 2023.1.1f1 with any new assets. Existing assets that other's have imported work fine on the install, but attempting to import new assets breaks them.
GXMark
Sep 10, 2023 18:28
Whats interesting is that an already created hdr will work when dropped in the HDRP Global Asset but it will still generate the error on console if clicked upon.
GXMark
Sep 10, 2023 18:25
I'm having same issue with unity 2023.1.10f1
dFlynnSo
Aug 24, 2023 12:24
Same in clean created Project with 2023.1.10f1
UnityException: Could not find the requested Platform Texture Settings. This is incorrect, did initialization fail?
UnityEditor.TextureImportPlatformSettings.CacheSerializedProperties (UnityEditor.SerializedProperty platformSettingsArray) (at <8059afc4969f4faea44ce7e8d8dd149e>:0)
UnityEditor.TextureImporterInspector.<OnInspectorGUI>b__118_1 (UnityEditor.TextureImportPlatformSettings settings) (at <8059afc4969f4faea44ce7e8d8dd149e>:0)
System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) (at <c4a10e89722742a4b5cd750857e291eb>:0)
UnityEditor.TextureImporterInspector.OnInspectorGUI () (at <8059afc4969f4faea44ce7e8d8dd149e>:0)
UnityEditor.UIElements.InspectorElement+<>c__DisplayClass72_0.<CreateInspectorElementUsingIMGUI>b__0 () (at <8059afc4969f4faea44ce7e8d8dd149e>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Loden_Heathen
Aug 14, 2023 16:41
We have this issue in Unity 2023.1.8f1
Cant seem to import .png at all in a clean new project when using HDRP