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Won't Fix

Won't Fix in 3.3.X

Votes

1

Found in [Package]

3.0.1-Hotfix

Issue ID

HUBX-743

Regression

Yes

Unity Hub crashes when running on Amazon EC2 Mac Instance

Package: Hub

-

Steps to reproduce:
1. Run Mac on AWS (https://docs.aws.amazon.com/AWSEC2/latest/UserGuide/ec2-mac-instances.html)
2. Download and install Unity Hub (https://unity3d.com/get-unity/download)
3. Open Unity Hub

Expected result: Unity Hub opens
Actual result: Unity Hub crashes

Reproducible with: 3.0.1, 3.1.0-beta.1
Not reproducible with: 2.4.5

First few lines of the stacktrace:
Thread 0 Crashed:: CrBrowserMain Dispatch queue: com.apple.main-thread\\
0 com.apple.CoreFoundation 0x00007fff209bd775 CFStringGetCString + 57\\
1 com.github.Electron.framework 0x0000000101e2bc0c ElectronInitializeICUandStartNode + 29356\\
2 com.github.Electron.framework 0x0000000101e3a7e5 ElectronInitializeICUandStartNode + 89733\\
3 com.github.Electron.framework 0x0000000101e3a74f ElectronInitializeICUandStartNode + 89583\\
4 com.github.Electron.framework 0x0000000101e3a5e8 ElectronInitializeICUandStartNode + 89224\\

  1. Resolution Note:

    There are no fixes planned for this Bug

  2. Resolution Note (3.3.X):

    Left a investigation report in the comments.

    The issue seems to be a much more closely related to how chromium apps running in a headless mode behave on EC2 mac instances. The known workaround involves using dummy monitors or connecting to this instances via a screensharing software. To provide a Hub specific solution to this issue would involve an overhaul of the CLI experimental feature.

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