Search Issue Tracker
Won't Fix
Votes
1
Found in
2017.3.0b8
Issue ID
965865
Regression
No
Unity generates wrong Visual Studio solution
To reproduce:
1. Create a new project
2. Create a C# script
3. Make sure that the External Script Editor is set to Visual Studio 2017
4. Open the script
5. Rename the script in Unity to anything else
6. Re-focus Visual Studio and it should prompt to reload the solution press "Reload Solution"
7. In the solution explorer Press Assets > on the script that you renamed
8. Observe the output as it states: [Failure] Could not find file 'C:\Users\"project loaction"\965865\Assets\NewBehaviourScript.cs'.
Notes: there is a workaround by deleting .vs folder in the project folder. Tested on .NET3.5 and .NET4.6 same result.
Reproduced on: 5.4.6f2 5.5.5f1 5.6.4f1 2017.2.0f3 2017.3.0b9 2018.1.0a4
Comments (1)
-
garix1234
Apr 01, 2019 11:54
How to fix bluetooth audio devices connections in windows 10,you are not alone here http://fixwindows10connections.com many people facing this same problem,but don't worry,now following this step and i am sure you can simple to set up any device.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiple Bug Reporters spawned when crashing from several threads at once
- Editor hangs when cutting and pasting a Script to another folder during Play Mode
- Animator Controller throws MissingReferenceException after undoing Layer Creation
- Full stack trace is always printed when an exception occurs in an IL2CPP build
- Licensing Client fails to launch when opening Unity Hub (licensing client path is not found)
Resolution Note:
This is an issue with Visual Studio / Visual Studio Tools for Unity (VSTU). Please report the bug to VSTU team at vstusp@microsoft.com