Search Issue Tracker
Fixed
Votes
9
Found in
5.5.0b10
Issue ID
845439
Regression
Yes
Unity fails to load internal dll due to it being on an Unknown architecture
Open Unity 5.5.0b10 with any project (even empty one) and the following two error messages show up in the console:
Failed to determine 'D:/UnityInstalls/Unity 5.5.0b10/Editor/Data/UnityExtensions/Unity/VR/WindowsStoreApps/uap_arm/AudioPluginMsHRTF.dll' machine type, the value vas 0x01c4
Failed to load 'D:/UnityInstalls/Unity 5.5.0b10/Editor/Data/UnityExtensions/Unity/VR/WindowsStoreApps/uap_arm/AudioPluginMsHRTF.dll', expected x64 architecture, but was Unknown architecture. You must recompile your plugin for x64 architecture.
I have Unity with only Windows Standalone, Android and WebGL support installed.
This is a regression from 5.5.0b9 where the errors don' show up.
Comments (12)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
meteoz1994
Nov 03, 2016 02:24
Exactly same issue with the same settings on 5.5.0b10
damylen
Nov 02, 2016 21:36
Exactly same issue here.