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Fixed in 5.4.2

Votes

5

Found in

5.4.0b15

Issue ID

793624

Regression

Yes

Unity does not include UnityEditor.iOS.Xcode in project file

iOS

-

How to reproduce:

1. Open a new project
2. Create a script and place it in a folder named 'Editor'.
3. Add "using UnityEditor.iOS.Xcode;" to the top of the script
4. Add "PBXProject project = new PBXProject();" to the Start() message
5. Save and switch back to Unity
- Note that Unity compiles the code successfully, but in the editor the code is displayed in red

- Reproduced in Version 5.4.0b17 (d34aa569a642), Version 5.3.4p4 (43a3882ae25c)
- Not reproducible in Version 5.2.4f1 (98095704e6fe)

Comments (36)

  1. Mazyod

    Oct 16, 2016 10:15

    Reproduced in 5.4.2f1, not sure how it says fixed

  2. ermedian

    Oct 14, 2016 06:30

    Reproduced in 5.4.2f1

  3. MechEthan

    Oct 13, 2016 22:19

    Still happening in 5.4.2f1 for me.

    Workaround for MonoDevelop:
    In MonoDevelop, go under "Project" menu > "Edit References..." > ".NET Assembly" tab > Click "Browse" in lower right, and browse to your Unity install to find the dll, e.g. "/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"

  4. tuanzi88

    Sep 12, 2016 12:06

    Reproduced in 5.4.0f3

  5. brunodp

    Sep 09, 2016 11:54

    Also in 5.4.0p4

  6. msedouglass

    Aug 19, 2016 16:44

    Reproduced in 5.4.0f3

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