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Fixed in 5.4.2
Votes
5
Found in
5.4.0b15
Issue ID
793624
Regression
Yes
Unity does not include UnityEditor.iOS.Xcode in project file
How to reproduce:
1. Open a new project
2. Create a script and place it in a folder named 'Editor'.
3. Add "using UnityEditor.iOS.Xcode;" to the top of the script
4. Add "PBXProject project = new PBXProject();" to the Start() message
5. Save and switch back to Unity
- Note that Unity compiles the code successfully, but in the editor the code is displayed in red
- Reproduced in Version 5.4.0b17 (d34aa569a642), Version 5.3.4p4 (43a3882ae25c)
- Not reproducible in Version 5.2.4f1 (98095704e6fe)
Comments (36)
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Mazyod
Oct 16, 2016 10:15
Reproduced in 5.4.2f1, not sure how it says fixed
ermedian
Oct 14, 2016 06:30
Reproduced in 5.4.2f1
MechEthan
Oct 13, 2016 22:19
Still happening in 5.4.2f1 for me.
Workaround for MonoDevelop:
In MonoDevelop, go under "Project" menu > "Edit References..." > ".NET Assembly" tab > Click "Browse" in lower right, and browse to your Unity install to find the dll, e.g. "/Applications/Unity/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.Xcode.dll"
tuanzi88
Sep 12, 2016 12:06
Reproduced in 5.4.0f3
brunodp
Sep 09, 2016 11:54
Also in 5.4.0p4
msedouglass
Aug 19, 2016 16:44
Reproduced in 5.4.0f3