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Fixed in 5.5.1
Votes
0
Found in
5.5.1p2
Issue ID
878576
Regression
Yes
Unity crashes when applying changes to a prefab that has a RigidBody2D component
Reproduction steps:
1. Open my attached project(case_878576-repro.zip)
2. Open the "scene" scene
3. Select the cube in the hierarchy
4. Click on Apply
Result: Unity crashes during b2Body::SetActive process
Reprocucible on: 5.5.1p2
Not reproducible on: 5.5.1f1, 5.5.1p1, 5.6.0b7
Comments (8)
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Vixelv
Nov 20, 2017 10:55
2017.1.0f3 same problem
Evaldas_Unity
Feb 24, 2017 16:44
Fixed in 5.5.1p4.
K0jo
Feb 19, 2017 19:43
Present on 5.5.1p3 in Windows 10. Not seeing this in 5.5.0p1 on Mac
K0jo
Feb 19, 2017 19:24
Not fixed. This is happening for me in 5.5.1p3 for any prefab with a RigidBody2D
manny003
Feb 15, 2017 14:57
Confirmed! Crashes in 5.5.1p3. Please fix! My project is effectively dead in the water!
renaudcor
Feb 13, 2017 13:25
Same problem for me.
This issue exists on all 5.5.1 patchs versions
alexthesaint
Feb 12, 2017 14:22
Unity 5.5.1p3 bug is present.
alexthesaint
Feb 12, 2017 14:20
Not fixed! Just try to create prefab from gameobject with rigidbody2d :(