Search Issue Tracker
Fixed
Votes
0
Found in
5.2.2f1
Issue ID
746877
Regression
No
Unity crashes when calling FieldInfo.SetValue on an object which does not contain that field
Reproduction steps:
1. Open attached "test22" Unity project.
2. Open and play "Assets > Levels > DefaultScene" scene.
3. Click on "New Game" > "Campaign" > "Tutorial" and wait for load to finish.
Actual behavior: Unity crashes.
Additional note: "propertyField.SetValue (spawnedObject, true);" is in "Assets > Scripts > Level_Importer" script, line 189.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader error db grows on each build
- Android ARCore build fails with 2019.4 due to outdated Gradle
- [tvOS] Visual artifacts are present when Ambient Occlusion is enabled and Dynamic Resolution is reduced
- Texture Importer Inspector throws errors when a built-in texture inspector is overwritten in C#
- Invalid AABB error is thrown when moving a Particle with Velocity over Lifetime and Limit Velocity over Lifetime modules
Add comment