Search Issue Tracker
Won't Fix
Votes
5
Found in
4.0.0f6
Issue ID
498801
Regression
Yes
Unity 4.0f6: Sceneview GUI offset in y based on rendering
Steps to reproduce :
- open the project
- press the two buttons in the scene view
- notice that the GUI is getting misplaced visually but not control wise
*note : Regression from Beta7.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Michiel-Frankfort
Sep 07, 2014 12:07
I've experienced the same problem @Windows 8.
It can be solved adding ' -force-opengl' to your shotcut launchpath
http://docs.unity3d.com/Manual/CommandLineArguments.html