Search Issue Tracker
Fixed
Fixed in 2022.2.0a3, 2022.3.19f1, 2023.2.5f1, 2023.3.0a1
Votes
7
Found in
2022.3.0f1
2023.1.0a5
2023.2.0a1
2023.3.0a1
Issue ID
UUM-11753
Regression
Yes
Unicode Character Error in console when browsing assets in Package Manager
Steps:
1. Open new Unity project and create a standard 3d template
2. Open Windows tab and click on Package Manager tab
3. Go to My Assets and click on a few
Expected Result: No errors
Current Result: Errors thrown into console
First found in ver 23.1.0a5
Affected versions: 23.1.0a5, 22.2.0b5
Fixed in: 22.1.12f
Extra Info:
Similar warnings showing when Minimizing/Maximizing the package manager window
Changing the sorting option in the window also creates similar warnings
All errors relate to character unicode
Main assets affected include: https://assetstore.unity.com/packages/audio/sound-fx/epic-game-hits-sfx-36617
Bug Error Code:
Error:
IndexOutOfRangeException: Index was outside the bounds of the array.
UnityEngine.TextCore.Text.TextGenerator.ValidateHtmlTag (UnityEngine.TextCore.Text.TextProcessingElement[] chars, System.Int32 startIndex, System.Int32& endIndex, UnityEngine.TextCore.Text.TextGenerationSettings generationSettings, UnityEngine.TextCore.Text.TextInfo textInfo) (at <8d7b36f78bf94caebc9095044bc3072b>:0)
UnityEngine.TextCore.Text.TextGenerator.GenerateTextMesh (UnityEngine.TextCore.Text.TextGenerationSettings generationSettings, UnityEngine.TextCore.Text.TextInfo textInfo) (at <8d7b36f78bf94caebc9095044bc3072b>:0)
UnityEngine.TextCore.Text.TextGenerator.GenerateText (UnityEngine.TextCore.Text.TextGenerationSettings settings, UnityEngine.TextCore.Text.TextInfo textInfo) (at <8d7b36f78bf94caebc9095044bc3072b>:0)
UnityEngine.TextCore.Text.TextHandle.Update (UnityEngine.TextCore.Text.TextGenerationSettings tgs) (at <8d7b36f78bf94caebc9095044bc3072b>:0)
UnityEngine.UIElements.UITKTextHandle.Update () (at <3bbb851f0bee4305887e122cccf616de>:0)
UnityEngine.UIElements.UIR.Implementation.UIRStylePainter.DrawText (UnityEngine.UIElements.TextElement te) (at <3bbb851f0bee4305887e122cccf616de>:0)
UnityEngine.UIElements.MeshGenerationContextUtils.Text (UnityEngine.UIElements.MeshGenerationContext mgc, UnityEngine.UIElements.TextElement te) (at <3bbb851f0bee4305887e122cccf616de>:0)
UnityEngine.UIElements.TextElement.OnGenerateVisualContent (UnityEngine.UIElements.MeshGenerationContext mgc) (at <3bbb851f0bee4305887e122cccf616de>:0)
UnityEngine.UIElements.VisualElement.InvokeGenerateVisualContent (UnityEngine.UIElements.MeshGenerationContext mgc) (at <3bbb851f0bee4305887e122cccf616de>:0)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Warning:
The character with Unicode value \u26A1 was not found in the [Inter-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
-
gcarvajal_unity
Oct 11, 2024 08:47
Still happen on 2022.3.36f1, but is AS INTENDED.
This warning appears when you have selected a package in the package manager window which description has emojis or unsupported characters on it (for example, Odin Inspector's description).To stop seeing this warning, just close package manager or select an oficial unity package.
-
bibbisaurus
Oct 05, 2024 08:07
Not fixed 2022.3.49f1
-
UnityDeveloperInCA
Aug 18, 2024 19:05
This issue still persisted in LTS 2022.3.23f1
-
FireAndIceStudio
Aug 01, 2024 17:10
so from what i have found out the warning only comes up when i press of the bolt addon in package manager. it might be because bolt is now inbuilt into unity and no longer needed as a addon
-
ScourgeGames
Jun 12, 2024 01:37
Not fixed.
-
Andy608
Feb 11, 2024 23:59
This issue persists in LTS 2022.3.19f1.
Create a brand new project using 2D (URP) and you'll receive this error: "The character with Unicode value \uFE0F was not found in the [Inter-Regular SDF] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1.
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)" -
Colin_MacLeod
Feb 02, 2024 16:13
Sorry, no, still seeing it n 2022.3.19f1 with TextMeshPro 3.0.7
-
Colin_MacLeod
Jan 31, 2024 21:25
- Previous comment was using TextMeshPro 3.0.6
Uninstalling TextMeshPro 3.0.6 and installing TextMeshPro 3.0.7 on Unity 2022.3.19f1 (Apple Silicon) appears to have fixed it. -
Colin_MacLeod
Jan 31, 2024 21:14
Still present in 2022.3.19f1
-
snsnsnsn
Oct 04, 2023 08:26
This issue still occurred in LTS 2022.3.10.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “RenderTexture.Create failed: requested size is too large.” errors are thrown and the Inspector window is black when selecting a CubemapArray texture
- Crash on AMDUnityPlugin.DLL in specific built project when using FSR2 upscaler
- RenderObjects does not have any Depth texture bound when Event is set to AfterRenderingPostProcessing
- Prefab override popup is cropped/positioned incorrectly when more than one display is used and a higher display Scale is set
- Opening a dropdown on a small screen results in its instant closing when mouse cursor is pressed where the dropdown is going to be opened
Resolution Note (fix version 2022.3.19f1):
Ensure no errors are thrown for wrongly formatted tags
Resolution Note (fix version 2022.2.0a3):
Fix exception thrown when parsing an invalid tag.