Search Issue Tracker
Fixed in 5.5.0
Votes
0
Found in
5.4.1f1
Issue ID
845244
Regression
Yes
Undo operation doesn't move some scene's objects back which are in parent object
Undo operation doesn't move some scene's objects back which are in parent object.
Reproduction steps:
1. Open the attached file;
2. Open the scene 'Scene';
3. Select all objects which are under the object 'DO NOT SELECT';
4. Move objects;
5. Press Ctrl+z;
Actual result: Some of the objects don't move back in previous location.
Expected result: All selected objects should return in previous locations after pressed Ctrl+z.
Workaround: when you select the parent object and then move objects, every object returns to it's location. Also, when you throw out prefab objects of parent element, undo operation works correctly. One more thing, if you delete prefabs from parent element and locate new ones from Assets window, everything works properly. But if you save the project with new prefabs and reopen the project, a bug shows up again.
Reproduced on 5.4.0b19, 5.4.1f1, 5.5.0b5.
Tested for regression with Unity 5.2.3p3, 5.3.5f1.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Cannot create Settings Providers for: CreateAllChildSettingsProviders" error is thrown in the Console after fixing PolySpatial visionOS package validation error after installing XR Interaction Toolkit VisionOS Sample
- "Unable to find style 'VideoClipImporterLabel' in skin 'GameSkin' " warning thrown when converting the Video Clip Inspector to a floating window in Play mode
- Unclear "Failed to start primary listening socket" error when launching the Multiplayer Play Mode second player and many Unity instances are running
- The cogwheel button in the Build History window gets distorted when the Build History window is resized or options are ticked in the toolbar
- Unity Hub (Arm64) fails to start when installed on Windows 11 (Arm64)
Add comment