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Fixed in 2020.2.X

Fixed in 2019.4.X, 2020.3.X



Found in




Issue ID




[New Input System] Keyboard input is not detected in the Input Field when built on WebGL



How to reproduce:
1. Open user's attached "" project
2. Go to File -> Build Settings
3. Make sure the platform is set to WebGL
4. Press Build
5. Write some text in the Input Field in the browser

Expected result: Text appears in the Input Field, keyboard input (eg. CTRL+V) is registered
Actual result: No text appears in the Input Field, keyboard input (eg. CTRL+V) is not registered

Reproducible with: 0.2.10-preview (2019.4.2f1), 1.0.0 (2020.1.0b14, 2020.2.0a17)
Could not test with: 2018.4.24f1 (New Input System not supported)

- The issue is not reproducible in the Editor and on Windows, Mac build
- The issue is not reproducible with the Old Input System

  1. Resolution Note (fix version 2020.2):

    Fixed in: 2021.1.0a1

    The WebGL input system has been fixed so keyboard events will be sent to GUI controls with the new input system

  2. Resolution Note (fix version 2020.3):

    Fixed in: 2020.3.13f1

Comments (11)

  1. therobby3

    Jul 23, 2020 14:54

    I am having this issue as well. Also adding that related to this is the mouse scroll wheel and using ScrollRect's in game. If you use the new input system and publish to WebGL, the scroll rect will scroll extremely slow. However it will work fine in the editor.

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