Search Issue Tracker
Fixed in trunk
Votes
0
Found in [Package]
1.0.0-preview.14
Issue ID
1328206
Regression
No
[UI Builder] [UI Toolkit] Horizontal Scroll view buttons are aligned vertically in Game
Reproduction steps:
1. Open project in "New Unity Project.zip"
2. Double click on "test" in the Project window
3. In Hierarchy of UI Builder Window select ScrollView
4. Note that in UI Builder Inspector ScrollView Mode is set to Horizontal, preview is visible in Viewport
5. Enter Play Mode
Expected result: Buttons are aligned horizontally
Actual result: Buttons are aligned vertically
Reproducible with: 2021.2.0a14
Not reproducible with: 1.0.0-preview.14 (2020.3.5f1)
Could not test with:
2018.4, because UI Builder is not available,
2019.4.25f1, because could not install com.unity.ui package (no version available for 2019.4.25f1)
2021.1.4f1, because of an Internal build system error (Backed exited with code 139), that would not allow entering Play Mode
Note: the issue seems to occur when the UI Builder package was merged into editor code
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Resolution Note (fix version trunk):
Fixed in 2021.2.0a18.2505