Search Issue Tracker
Fixed in 4.6.2
Votes
8
Found in
4.6.1p3
Issue ID
660653
Regression
Yes
U4.6 Metal Seed 1 - Can no longer use Input Field on iOS
Input Field is non responsive on iOS in 4.6.1p2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Importer Worker does not see Script reference in SubScene GameObject when clearing Entity Cache
- Gravity stops working when there are 2 or more Animation Layers in the Animator and the "Apply Root Motion" option is enabled
- Crash on ScriptingInvocation::Invoke<bool> when toggling "Deep Profile"
- Cinemachine Camera does not move along Spline when the Cinemachine Cart Spline Components Position Units are set to Knots or Normalized
- App build fails with the “GOT load reloc does not point to a LDR instruction” error when having ECS and Netcode packages if using Xcode 15
Carlos Rovira
Mar 20, 2016 19:23
Same here. Input Field on WebGL can't launch the keyboard on iOS Safari Mobile. I'm on latest 5.3.4
GerardQ
Apr 04, 2015 11:15
Input field doesn't bring up keyboard for iOS game.
smuscroft
Mar 16, 2015 15:08
The keyboard does not display when focusing on an input field on Android platform. This occurs both in Editor and on device. Unity version 5.0.0.f4 Pro license
KralOFlu
Jan 25, 2015 22:38
In my case, pop up keyboard appears successfully; however, after typing first character keyboard disappears (the game restarts).
Following logcat outputs, I see that there is an exception: "java.lang.RuntimeException: We have been called with an unsupported language: "tr". Framework bug?" I concluded that it is a spell check error and disabled spell checking from language settings. After that, the problem has disappeared.
I hope the fix included in this issue will also help me.
Raghavendra
Jan 07, 2015 09:17
Yes, It's not working on Android too.
Umresh
Jan 07, 2015 07:36
Input field is non responsive on Android in 4.6.1p2.(no keyboard pop)