Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X
Votes
0
Found in
2022.3.45f1
6000.0.17f1
Issue ID
UUM-79278
Regression
No
Thumbnail is loaded incorrectly when using HDRP shader with "Receive Decals" disabled
How to reproduce:
1. Open the attached “IN-83430“ project
2. In the Project window go to
”/Assets/Samples/PLATEAU SDK-Toolkits for Unity/1.0.1/HDRP Sample Assets/Vehicles/Materials”
3. Select a material (e.g. “Vehicle_Minivan_01_0_Aqua_MAT”)
4. Compare the thumbnail with the preview in the Inspector window
Expected result: Images are the same
Actual result: Images are different
Reproducible with: 2022.3.45f1, 6000.0.17f1
Could not test with: 2021.3.43f1 (HDRP assets broken due to downgrading)
Reproduced on: Windows 11, macOS 14.5 (M1) (user)
Not reproduced on: No other environment tested
Note: Changing settings of the material fixes the thumbnail
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warnings are thrown after building High Definition 3D template
- "EndLayoutGroup: BeginLayoutGroup must be called first" error is thrown when changing Shader Precision Model from the Build Profiles window
- White artifacts/outlines are visible in the Garden Scene when viewing at meshes from a distance
- Shader warnings "Sprite-Unlit-Default" are thrown after building 2D Platrformer Microgame Template
- [Android] HLSL shader becomes corrupted when running on an Android device
Add comment