Search Issue Tracker
By Design
Votes
0
Found in
2023.2.0a15
Issue ID
UUM-35953
Regression
Yes
The context menu expansions have different colors from the main context menu color when expanding it to the third and more expansions
How to reproduce:
1. Create a new Unity project
2. Right-click in the Project window to open the context menu and navigate to “Create”
3. Navigate on any field that has a further expansion layer
4. Observe the color of the third expansion
Expected result: The third expansion has the same black color as the two context menus before it
Actual result: The third expansion has a grey color and is different from the first two menus
Reproducible with: 2023.2.0a15
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a14
Reproducible on: Windows 11 Pro
Notes:
- The issue is reproducible in every window and all the context menus
- When you expand the menu to the fourth layer, the third layer becomes black and the fourth layer is grey
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument
Resolution Note:
We have intended a different color for the deepest context menu submenu when navigating deep menus.